a verynice shader collection, including cartoon shaders and high-qualityfiltersĪnd alotta morevery good shaders from ShadX and guest(r) can be found in mymessageboards, in the OGL2 Shader section: Guest(r)'s shadercollection (124 KByte Zip-File) * added June 06, 2006 vertex/fragment program from Luigi for a fullscreen smoothing effect Luigi's'Blur AA' shader (2 KByte Zip-File) * updated NovemSensenich wood propeller serial numbers. vertex/fragment program from Renee Cousins to make the display of theOGL2/XGL2 plugins more vibrant ReneeCousins' 'Pseudo Median + Luminance' shader (2 KByte Zip-File) vertex/fragment program from Renee Cousins to improve the display ofthe OGL2/XGL2 plugins ReneeCousins' 'Pseudo Median' shader (2 KByte Zip-File) GLslang program to apply the Scale2x algorithm for enhancing thedisplay Pete's'Scale2x' shader (3 KByte Zip-File) GLslang program to rotate the screen in 90° steps Pete's'Rotation' shader (2 KByte Zip-File) GLslang program to get a brighter display Pete's'Brightness' shader (2 KByte Zip-File) vertex/fragment program to do a fullscreen blurring Pete's'Simple Blur' shader (2 KByte Zip-File) vertex/fragment program to create a 'Black&White' alike display vertex/fragment program to show how textures can be used in customshaders Pete's'Multitexture demo' shader (21 KByte Zip-File) GLslang program to show howtexturescan be used in custom GLslang shaders ![]() Pete's'Broken glass' shader (6 KByte Zip-File) some will need for example GLslang support or more than fourtexture coord units. *It's possible in the OGL2/XGL2 plugins to use custom pixel shaderprograms to add certain functionality or display enhancements! It willdepend on your gfx hardware/driver, if a specific shader can be used,though. Pete'spixel shader files for the OGL2/XGL2 plugins same features and fixes as the Windows OGL2 version Pete'sXGL2 Linux PSX GPU Version 2.9 (170 KByte TAR.GZ-File) It needs a modern cardand up-to-date Linux drivers (requires FBOs or pbuffers, ATI's'render-to-texture' ability is also supported)! *This is the Linux port of the OpenGL2 plugin. visualrumble feature (epsxe 1.7.0), special game fix 'fake gpu busy',adjusted fps limit, wide screen option ![]() Pete'sOpenGL2 PSX GPU Version 2.9 (172 KByte Zip-File) nVidia/ATI cards with at least64 MB(ZiNc: 128 MB) vram are recommended! *This is an hw/accel psx und ZiNc gpu plugin for modern systems! Youwill need a good gfx card supportingthe latest OpenGL extensions to use it.
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